41. Maya studio projects
Author: / Michael McKinley
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Maya (Computer file),Computer animation.,Computer games--Programming,Digital video.,Computer graphics.,Simulation games.
Classification :
TR
,
897
.
7
,.
M39525
,
2010


42. Real-time 3D Character Animation with Visual C++
Author: Lever, Nik.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C and & (Computer program language),C++,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science),Visual programming.,C++ (Langage de programmation),Infographie.,Jeux d'ordinateur-- Programmation.,Programmation visuelle.,C++ (Computer program language),Computer animation.,Computer games-- Programming.,Computer graphics.,Visual programming (Computer science)

43. Real-world Flash game developmen
Author: / Christopher Griffith
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Flash (Computer file),Computer games--Programming,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
G774
,
2010


44. Real-world Flash game development
Author: Christopher Griffith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming
Classification :
QA76
.
76
.
C672
G774
2012


45. Real-world Flash game development
Author: / Christopher Griffith
Library: Campus International Library of Kish University of Tehran (Hormozgan)
Subject: Computer games--Programming,Computer animation
Classification :
QA
76
.
76
.
C672
G7
2010


46. Real-world Flash game development :
Author: Chris Griffith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation,Computer games-- Programming
Classification :
QA76
.
76
.
C672
G774
2010


47. Real-world Flash game development : how to follow best practices and keep your sanity
Author: Griffith, Christopher
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Flash )Computer file(,Programming ، Computer games,، Computer animation
Classification :
QA
76
.
76
.
C672
G774
2012


48. Starting out with Alice :
Author: Tony Gaddis, Haywood Community College.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Alice (Computer program language),Computer animation-- Computer programs.,Computer games-- Programming.,Object-oriented programming (Computer science)-- Computer-assisted instruction-- Computer programs.,Alice (Computer program language),Computer animation-- Computer programs.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
G28
2013


49. The essential guide to Flash games
Author: Jeff Fulton, Steve Fulton
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Computer games, Programming,Flash (Computer file),ActionScript (Computer program language),Computer animation,Computer games, Computer software., sears,Flash (Computer software), sears,ActionScript (Computer language), sears,Computer animation., sears
Classification :
QA
،
76
.
76
،.
C672
,
F85
،
2010


50. Unreal Development Kit game programming with UnrealScript beginners guide
Author: Rachel Cordone
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672
C683
2011


51. /++time 3D character animation with Visual C-Real
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: (Computer program language) ; ++Computer animation ; Computer games ; Programming ; C
